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- #ifndef NSSM_H
- #define NSSM_H
- /*
- MSDN says, basically, that the maximum length of a path is 260 characters,
- which is represented by the constant MAX_PATH. Except when it isn't.
- The maximum length of a directory path is MAX_PATH - 12 because it must be
- possible to create a file in 8.3 format under any valid directory.
- Unicode versions of filesystem API functions accept paths up to 32767
- characters if the first four (wide) characters are L"\\?\" and each component
- of the path, separated by L"\", does not exceed the value of
- lpMaximumComponentLength returned by GetVolumeInformation(), which is
- probably 255. But might not be.
- Relative paths are always limited to MAX_PATH because the L"\\?\" prefix
- is not valid for a relative path.
- Note that we don't care about the last two paragraphs because we're only
- concerned with allocating buffers big enough to store valid paths. If the
- user tries to store invalid paths they will fit in the buffers but the
- application will fail. The reason for the failure will end up in the
- event log and the user will realise the mistake.
- So that's that cleared up, then.
- */
- #ifdef UNICODE
- #define PATH_LENGTH 32767
- #else
- #define PATH_LENGTH MAX_PATH
- #endif
- #define DIR_LENGTH PATH_LENGTH - 12
- #define _WIN32_WINNT 0x0500
- #define APSTUDIO_HIDDEN_SYMBOLS
- #include <windows.h>
- #include <prsht.h>
- #undef APSTUDIO_HIDDEN_SYMBOLS
- #include <commctrl.h>
- #include <tchar.h>
- #ifndef NSSM_COMPILE_RC
- #include <fcntl.h>
- #include <io.h>
- #include <shlwapi.h>
- #include <stdarg.h>
- #include <stdio.h>
- #include "service.h"
- #include "account.h"
- #include "console.h"
- #include "env.h"
- #include "event.h"
- #include "hook.h"
- #include "imports.h"
- #include "messages.h"
- #include "process.h"
- #include "registry.h"
- #include "settings.h"
- #include "io.h"
- #include "gui.h"
- #endif
- int str_equiv(const TCHAR *, const TCHAR *);
- void strip_basename(TCHAR *);
- int str_number(const TCHAR *, unsigned long *, TCHAR **);
- int str_number(const TCHAR *, unsigned long *);
- int num_cpus();
- int usage(int);
- const TCHAR *nssm_unquoted_imagepath();
- const TCHAR *nssm_imagepath();
- #define NSSM _T("NSSM")
- #ifdef _WIN64
- #define NSSM_ARCHITECTURE _T("64-bit")
- #else
- #define NSSM_ARCHITECTURE _T("32-bit")
- #endif
- #ifdef _DEBUG
- #define NSSM_DEBUG _T(" debug")
- #else
- #define NSSM_DEBUG _T("")
- #endif
- #define NSSM_CONFIGURATION NSSM_ARCHITECTURE NSSM_DEBUG
- #include "version.h"
- /*
- Throttle the restart of the service if it stops before this many
- milliseconds have elapsed since startup. Override in registry.
- */
- #define NSSM_RESET_THROTTLE_RESTART 1500
- /*
- How many milliseconds to wait for the application to die after sending
- a Control-C event to its console. Override in registry.
- */
- #define NSSM_KILL_CONSOLE_GRACE_PERIOD 1500
- /*
- How many milliseconds to wait for the application to die after posting to
- its windows' message queues. Override in registry.
- */
- #define NSSM_KILL_WINDOW_GRACE_PERIOD 1500
- /*
- How many milliseconds to wait for the application to die after posting to
- its threads' message queues. Override in registry.
- */
- #define NSSM_KILL_THREADS_GRACE_PERIOD 1500
- /* How many milliseconds to pause after rotating logs. */
- #define NSSM_ROTATE_DELAY 0
- /* Margin of error for service status wait hints in milliseconds. */
- #define NSSM_WAITHINT_MARGIN 2000
- /* Methods used to try to stop the application. */
- #define NSSM_STOP_METHOD_CONSOLE (1 << 0)
- #define NSSM_STOP_METHOD_WINDOW (1 << 1)
- #define NSSM_STOP_METHOD_THREADS (1 << 2)
- #define NSSM_STOP_METHOD_TERMINATE (1 << 3)
- /* Startup types. */
- #define NSSM_STARTUP_AUTOMATIC 0
- #define NSSM_STARTUP_DELAYED 1
- #define NSSM_STARTUP_MANUAL 2
- #define NSSM_STARTUP_DISABLED 3
- /* Exit actions. */
- #define NSSM_EXIT_RESTART 0
- #define NSSM_EXIT_IGNORE 1
- #define NSSM_EXIT_REALLY 2
- #define NSSM_EXIT_UNCLEAN 3
- #define NSSM_NUM_EXIT_ACTIONS 4
- /* Process priority. */
- #define NSSM_REALTIME_PRIORITY 0
- #define NSSM_HIGH_PRIORITY 1
- #define NSSM_ABOVE_NORMAL_PRIORITY 2
- #define NSSM_NORMAL_PRIORITY 3
- #define NSSM_BELOW_NORMAL_PRIORITY 4
- #define NSSM_IDLE_PRIORITY 5
- /* How many milliseconds to wait before updating service status. */
- #define NSSM_SERVICE_STATUS_DEADLINE 20000
- /* User-defined service controls can be in the range 128-255. */
- #define NSSM_SERVICE_CONTROL_START 0
- #define NSSM_SERVICE_CONTROL_ROTATE 128
- /* How many milliseconds to wait for a hook. */
- #define NSSM_HOOK_DEADLINE 60000
- /* How many milliseconds to wait for outstanding hooks. */
- #define NSSM_HOOK_THREAD_DEADLINE 80000
- #endif
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